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GUN MASTER - I am Not! | Close Quarters Battlefield 3 Gameplay
#1
Posted 12 June 2012 - 02:32 PM
Close Quarters Gameplay from Battlefield 3. This is the new Gun Master game mode and my 1st impressions. Remember FIRST Impressions. What are your thoughts on Gun Master? CQ Live On BF3 PC PS3 & Xbox now for Premium members.
#2
Posted 13 June 2012 - 06:01 AM
The 16-player cap for the new maps is beyond stupid - These maps would work fine with 24 players. It would be nice to have a Conquest / Conquest Domination rotation without shortchanging the player count of the old maps.
All-in-all, I need to play more Conquest Domination with fellow BattleStrats members to form a final opinion.
#3
Posted 13 June 2012 - 09:30 AM
#4
Posted 14 June 2012 - 09:15 AM

#5
Posted 14 June 2012 - 11:00 AM
#6
Posted 14 June 2012 - 11:03 AM

P.T.F.O. 24/7
#7
Posted 14 June 2012 - 03:18 PM
I just keep counting down the months until Armored Kill...
Actually Armored Kill kind of worries me on console. Maps are pretty much too big now, hopefully in armored kill there will at least always be a vehicle available instead of having to hoof it to the objective the majority of the time.
#8
Posted 15 June 2012 - 06:29 PM
It's a bit more tolerable on Ziba Tower. Though I'll still take a pot shot at an enemy to help out the team. Who knows Mojo might have assisted.
In Close Combat I've found myself stuck with a run-n-gun COD-esque playstyle. Just speeding around like a barracuda looking for something to eat.
Camping doesn't work and there are few moderately defensible areas. A squad sticking together moving at a medium pace, watching the 6 and clearing corners are like a pack of sharks.
I was hoping for a RUSH mode ala storming a multi-story building. Where the squad swarm would have to be fast and accurate to charge in, arm and defend.
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