Jump to content


BattleStrats PTFO Mature Gaming Clan page contents

Toggle shoutbox Shout Out Open the Shoutbox in a popup

@  Acerdavidii : (17 May 2013 - 09:00 PM) Watch in HDhttp://youtu.be/5guMumPFBag
@  Acerdavidii : (17 May 2013 - 08:54 PM) I read the book Joe and while the movie seems to be a big departure I'll still go see it. Of course the movie I'm really waiting for is Pacific Rim.
@  Grumpy Joe : (17 May 2013 - 08:44 PM) Preview of World War Z looked interesting also.
@  Grumpy Joe : (17 May 2013 - 08:21 PM) @ Acer. At least we can agree about something.
@  twentyONE : (17 May 2013 - 05:53 PM) Acer-- I'm going to see it in IMAX next week....I'm pumped!
@  Michrulejj : (17 May 2013 - 04:45 PM) BS FRIDAY NIGHTS!!! PS3 time!
@  Acerdavidii : (17 May 2013 - 02:34 PM) Star Trek: Into Darkness = AWESOME!! (That's all I'm saying)
@  twentyONE : (17 May 2013 - 02:16 PM) Holmboy, I would have joined you long ago if I didn't hate the PS3 controller for shooters.  I like the design of the PS4 pad but curious to see how it "feels" because I am leaning that way. Although it looks like it still doesn't have proper triggers .. sadface
@  Holmboy : (17 May 2013 - 01:33 PM) I'l be playing in a couple hours...on PS3. Why? Because it's BattleStrats Friday Night, you ain't got no job, and you ain't got crap to do!
@  twentyONE : (17 May 2013 - 01:27 PM) Anyone down for some Friday night BF3 action?
@  TheBMT : (17 May 2013 - 12:25 PM) pacific rim does look pretty badass. keeps getting better trailers too
@  twentyONE : (17 May 2013 - 10:12 AM) DAMN!! That new Pacific Rim trailer is BADASS!  That movie looks sick and I'm a big Del Torro fan!
@  Holmboy : (17 May 2013 - 09:07 AM) The first one, I have the Ripper Mod Blueprints if you want them.
@  Balay : (17 May 2013 - 07:23 AM) With Riptide or the first one? I'm up for some, if my internet cooperates. LOL
@  Holmboy : (17 May 2013 - 07:11 AM) Yeah Dead Island is great, still need to find someone to play Co-op with on PS3. Anyone?
@  Balay : (17 May 2013 - 07:02 AM) I did the same thing for Dead Island. For me, Dead Island is one of the best zombie games ever made. But Riptide is a little crap. Lots of bugs, and annoying enemies.
@  Holmboy : (17 May 2013 - 06:57 AM) Yeah, if you pay shipping Balay :P I did the same thing, put it down for over a year. I can't wait to play it again so I can change the story and try to get all of the trophies.
@  Balay : (17 May 2013 - 06:25 AM) I've played Heavy Rain, but I didn't finish it, can I borrow? :D
@  Holmboy : (17 May 2013 - 06:10 AM) That was funny, I had to Google it.
@  Balay : (17 May 2013 - 06:03 AM) LOL "Press X to Jason"
@  Whinterfell : (16 May 2013 - 09:39 PM) God if I hear that name one more time I will kill something.  Not sure what yet but seriously I will.
@  TheBMT : (16 May 2013 - 07:44 PM) lol... Destruction 3.0.  Reminds me of their description of Destruction in BF3.  Its more of an "aura" of destruction than actual destruction.
@  DBMgamer : (16 May 2013 - 05:49 PM) Press X to Jason
@  Holmboy : (16 May 2013 - 01:37 PM) Got a PS3 or can borrow one? Do you like gripping, dark storylines similar to movies like Se7en? Then Heavy Rain is must-have, trust me - http://www.battlestr...555-heavy-rain/
@  Acerdavidii : (16 May 2013 - 01:13 PM) Thx Red, yeah Joe's an ugly mug isn't he. (lol) Hey Holmboy!
@  Holmboy : (16 May 2013 - 12:35 PM) Was that Destruction 3.0? Can't wait for that in BF4...
@  THE RED DRAGON : (16 May 2013 - 12:14 PM) I didn't realize Grumpy joe really does look.....grumpy - nice explosions acer lol
@  Holmboy : (16 May 2013 - 12:14 PM) Howdy Acer, what's the haps?
@  Acerdavidii : (16 May 2013 - 11:40 AM) Howdy Folks!
@  Holmboy : (16 May 2013 - 05:51 AM) Here's a link - http://www.ign.com/a...f-online-passes
@  Balay : (15 May 2013 - 09:22 PM) I saw the news at IGN. Dunno 'bout DBM.
@  Oz70NYC : (15 May 2013 - 08:29 PM) @DBMgamer Where'd you hear that at?
@  Balay : (15 May 2013 - 07:16 PM) Wuuuuut? Are you saying that they're going to remove online passes?
@  DBMgamer : (15 May 2013 - 07:15 PM) EA is doing away with its online pass because it is listening to its customers?  The world is about to end Y'all
@  Balay : (15 May 2013 - 06:51 PM) Who's back? :D
@  TheBMT : (15 May 2013 - 12:05 PM) DL'd it, but too busy to play it.  Hopefully this week I will get a crack at it
@  Holmboy : (15 May 2013 - 09:30 AM) Hopefully it'll be good, Insomniac Games has a great track record on PS3 creating Ratchet & Clank and Resistance. This is their first game outside of the PlayStation family.
@  Dbl Incertion : (15 May 2013 - 07:24 AM) Anyone else play the FUSE demo? Seems like it could be some fun as a time passer during lul season
@  JLesinski : (14 May 2013 - 09:29 PM) Welcome Second Jack
@  Holmboy : (14 May 2013 - 03:01 PM) Hey Second Jack, glad you made it to the website!
@  Second Jack : (14 May 2013 - 01:56 PM) Hello !!
@  Holmboy : (14 May 2013 - 09:23 AM) Yeah, we have a great Original 6 matchup with the Rangers. Time to renew the NY-Boston rivalry!
@  JLesinski : (14 May 2013 - 08:10 AM) My Red Wings gave me plenty of excitement during our series with annaheim. I didn't expect us to win that series, much less the next round against Chicago. At least it will be a good Original 6 matchup
@  Holmboy : (14 May 2013 - 06:07 AM) Almost had a heart attack during last night's Bruins game - Game 7, down 4-1 in the 3rd period and they find a way to tie and eventually win in overtime! - http://video.nhl.com...=248470&lang=en
@  DBMgamer : (13 May 2013 - 08:44 PM) oh and the map where you blow the dam and flood the combat area is called "Chulyshman Dam".... check the Battlefield Forums
@  DBMgamer : (13 May 2013 - 04:59 PM) Fake PS4 commercial its pretty good:  http://youtu.be/3trQXK8oBS4
@  DBMgamer : (13 May 2013 - 04:45 PM) minor update for battlelog, its not the full blown 2.0 update :( , should be down tommorow
@  Holmboy : (13 May 2013 - 06:42 AM) He's notorious for gloating about how notorious he is, lol!
@  DBMgamer : (12 May 2013 - 11:27 AM) not really just guess i was tormenting that team, no tanks for you as long as i am in one
@  chocolatemilk95 : (11 May 2013 - 12:49 PM) So, what, you're notorious in the bf3 ps3 community now DBM?
@  DBMgamer : (10 May 2013 - 11:55 PM) one of my group got stuck on the wrong team, round ends, and he hops over and tells me they where RAGIN over there... "that gamer guy again"
@  schism1861 : (10 May 2013 - 04:52 PM) i just hopped on 21  should be there for several hours  join me xbox people!
@  DBMgamer : (10 May 2013 - 04:08 PM) hopefully Shad I'll be on
@  Shadrix : (10 May 2013 - 01:34 PM) Hey guys I have some free time for PS3 BF3 this weekend, my PSN= Shadrix
@  twentyONE : (10 May 2013 - 01:26 PM) Anyone down for some Friday night BF3 action?
@  Myelencephalous : (10 May 2013 - 11:23 AM) @naesssuhna - welcome aboard!  add the leaders of BS to your friends list and you'll be sure to find a squad to play with.  what time zone are you in?
@  naesssuhna : (10 May 2013 - 06:41 AM) Hey looking for Squad Mates on PS3.  If anyone wants to squad up send me a friend request or I'll send you one   PSNid--naesssuhna
@  THE RED DRAGON : (09 May 2013 - 04:17 PM) Thanks Duke - I added it to the front page of VGN
@  dukebdfan980 : (09 May 2013 - 11:53 AM) Conversation with creators of Assassin's Creed 4 and how it will improve via PS4 http://www.youtube.c...&has_verified=1
@  joost96 : (09 May 2013 - 06:46 AM) Would be even better for me, don't think about gettin a PS4
@  Holmboy : (09 May 2013 - 06:30 AM) All that I've read for the past few weeks points to a GT6 announcement for PS3. I don't think they'll have it on PS4 initially due to internal competition with Drive Club.
@  joost96 : (09 May 2013 - 04:52 AM) No, I think it's a racing event.. GT6 would be a must have, hopefully it's gonna be there for PS4
@  DBMgamer : (08 May 2013 - 08:49 PM) Gran Turismo 6 for PS3???  http://youtu.be/mUK1VLZXNK4
@  schism1861 : (08 May 2013 - 07:43 PM) Jedi Wombat! you out there? getting on again soon?
@  THE RED DRAGON : (08 May 2013 - 04:52 PM) that was pretty good DBM
@  DBMgamer : (08 May 2013 - 03:24 PM) i don't know this is pretty funny too if you listened to the real 911 call, at least the guy did do the riight thing: http://youtu.be/lajUoON6rxY
@  Myelencephalous : (08 May 2013 - 02:03 PM) only in C-Town, baby   http://news.yahoo.co...-171034725.html
@  dukebdfan980 : (08 May 2013 - 01:37 PM) Looks like they are delaying Double XP weekend for BF3 according to their FB page.  Hope you were getting excited
@  Holmboy : (08 May 2013 - 12:17 PM) All they had to do was give us what we've wanted all along: A proper sequel to X-Wing or Tie Fighter for Consoles and PC.
@  twentyONE : (08 May 2013 - 09:34 AM) No wonder LucasArts went down...they were obviously a mess.  I mean we have Avalanche who was tapped for a massive, open world, Star wars game.  The KOTOR 2 Devs had pitched a new (KOTOR) RPG and the we have Battlefront almost finished.  What a cluster F***!




Recent Forum Topics

Recent Status Updates

  • Photo
      15 May
    Holmboy

    "Today a young man on acid realized that all matter is merely energy condensed to a slow vibration. That we are all one consciousness experiencing itself subjectively. There is no such thing as death, life is only a dream, and we are the imagination of ourselves. Here's Tom with the weather." -Bill Hicks

View All Updates

Photo
- - - - -

Battlefield 3 Patch Notes - What you need to know

BF3 Battlefield 3 patch notes details release

  • Please log in to reply
4 replies to this topic

#1 THE RED DRAGON

THE RED DRAGON

    Co-Creator

  • Administrators
  • 4,050 posts
  • TwTheRedDragon
  • THE RED DRAGON

Posted 31 May 2012 - 11:20 AM

Battlefield 3 Patch Notes - BREAKING NEWS | Massive List. Release date and changes as well as fixes to several bugs & glitches - M26 DART - Color Blindness






SOURCES:


Battlefield Blog: Full Detailed List on Patch Notes | Changes & Fixes coming to BF3

http://blogs.battlef...pdate-announce/



We are very happy to present the contents of our next Battlefield 3 game update! This is a big one, rolling out June 4-5. Read on for the full details, including a solution to the M26 dart issue, reduced suppression, and the introduction of colorblind support on console.
The next Battlefield 3 update goes live June 4-5 on all formats. As usual, the period between the last update and this upcoming one has been spent listening to our community, tweaking parameters, balancing performance, and eliminating issues that we have found with your help. In short, the June update will make sure Battlefield 3 plays even better.
The full June update change list is featured below. Changes are valid across all platforms (PC, PlayStation3, and Xbox 360) unless stated otherwise. The schedule for this update is:
PC and Xbox 360 worldwide: June 4th
PlayStation 3 in Japan/Asia: June 5th
PlayStation 3 in all other regions: June 4th

How to download the June update on your platform
PC: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.

PlayStation 3: When you start the game, you will be prompted that there is an update available. To continue, you must accept the update, which will install automatically.
Xbox 360: You will be prompted there is an update available. If you accept it, it will download. If you do not accept it at this time, you can find it manually in the in-game store or on Xbox Live Marketplace, named Multiplayer Update 3. If you do not locate it manually this way, you will be prompted again the next time you start the game.
Before we dive into the full change list, we would like to focus on a few of the biggest additions in this update. Let us know what you think in the comments section below.
M26 dart situation resolved
Some of you have noticed lately how a certain loadout has been overpowered. When the M26 Lightweight Shotgun System was mounted under an assault rifle with a heavy barrel, the M26 would accidentally fire assault rifle bullets instead of shotgun pellets. This is fixed in the June update.

Somewhat reduced suppression effect
Since the last update, there has been an interesting debate on the increased suppression effect we introduced. While a lot of players like the increased effect and the possibilities it introduced, some players felt suppression was becoming too powerful. Now, we are dialing the suppression effect back a notch. It will still be higher than it was prior to any of our patches. Let us know what you think of this tweak.

Adding symbol for custom server rules (console)


Posted Image

The "§" makes it easier to spot servers running custom rules.



We know a lot of you want to know whether a server you’re about to join is running extreme custom rules (such as setting the ticket count to max, leading to marathon games). By adding a “§” symbol in the console server browser, we make it quicker and easier for you to make an informed decision on where to join and where not to.
The “§” (see image above) signifies a server running custom rules. Note that this can still be either a Ranked or Unranked server, as some rule changes will turn a server Unranked, while some (such as ticket counts) do not affect the server’s Ranked status.
We are not enforcing this symbol. Instead, the “§” is a manual optional flag you can set if you are a server admin and want players to know you are running custom rules. We hope this will make it easier for server admins to get the right players flocking to their servers, while players will more easily find the type of gaming experience they prefer. Let us know what you think.
Colorblind support (console)


Posted Image

No more accidental team kills! Click for full size.



Earlier, we introduced colorblind support for PC players. We are now very happy to extend this to console players as well. After installing the June update, you will find an option to turn colorblind support on in the options menu. This will affect the colors of HUD symbols to more clearly differentiate teams. You can see above what this will look like.
Improved VTOL fighter jet (F35) performance
Based on community feedback, we have improved the performance of the F35 in Back to Karkand to better match that of the SU35, particularly when it comes to turning speed.

FULL JUNE (“MULTIPLAYER UPDATE 3″) CHANGE LIST BELOW
Vehicle related changes
> Tweaked the F35 handling to more closely resemble that of the SU35 (see above).
> Jet & helicopter ECM Jammer should now deflect missiles more reliably when it is active.
> Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process.
> Fixed AA missiles not doing damage to vehicles moving at very high speeds.
> Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish.
> Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness.
> Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally.
> Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided.
> Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended.
> Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps.
> Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag.
> Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.

Soldier and gadget related changes
> Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch (see above).
> Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive.
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.
> Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving. The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping.
> Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar.
> When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen.
> Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps. Aim Assist over distance is still significantly less effective. This is console only, as Aim Assist is not present on PC. If you prefer, you can also turn it off on console.
> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.
> The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns.
> 40mm smoke now stays longer again.
> Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller).
> Tweaked the flashlight so it is less blinding at the edge of the screen.
> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.

Weapons related changes
> Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue, see above)
> All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
> The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
> The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
> Slightly reduced the suppression effect of SKS rounds.
> Decreased the long range damage of the SKS to highlight its close to medium range role.
> Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
> Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
> Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
> F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
> AEK971 foregrip recoil reduction bonus increased.
> SG553 foregrip recoil reduction bonus increased.
> FAMAS foregrip recoil reduction bonus increased.
> Fixed the M416’s M26 with Flechettes not having a name in the kill log.
> Fixed so all clip based LMGs have Extended Mags as an available unlock.
> All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
> Improved the recoil and accuracy of the M26 to match the 870.
> Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
> The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
> Improved the accuracy of aimed shotguns when on the move.
> The Saiga’s recoil has been reduced.
> The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
> The USAS-12 now fires 7 projectiles.
> The MK3A1 now fires 8 projectiles.
> Fixed so the weapon’s fire mode is saved between spawns.

Miscellaneous changes
> Added colorblind option for consoles (see above).
> Added colorblind icon for squad leader (all formats).
> Added the option for console server admins to show a symbol in the server browser signifying custom rules are in effect (see above).
> Fixed an issue where footsteps couldn’t be heard behind you.
> Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon.
> Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door.
> Fixed co-op ammo HUD not showing on first enter.
> Fixed so you get prompted if you really want to switch team when pressing the Switch team button.
> Fixed so that Assignments are being correctly sorted on the My Soldier\Assignments screen.
> Fixed issue with commorose not working on soldiers in vehicles (PC).
> Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar.
> Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available.
> Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched.
> Fixed some tracers appearing behind the soldier or vehicle that fired them.
> Potential random audio crash fix.


#2 Mister Maf

Mister Maf

    Mastermind

  • Moderators
  • 1,798 posts
  • mafiaguy7
  • mafiaguy7

Posted 31 May 2012 - 11:32 AM

Noooooooooo

They're nerfing my MK3A1. If all the fire rates are being equalized and the M1014 is getting an extra pellet per shot, I guess I'll be going back to that. Or the DAO-12. How many pellets is the DAO-12 again? ._.

I see no reason to equalize the fire rates on the automatic shotguns. That's what gave them personality and different roles. Is sad day.
Posted ImagePosted Image
Take your lumps like a man, Private Twinkletoes.

#3 Conal Cuan

Conal Cuan

    Strategic Savant

  • Members
  • PipPipPipPip
  • 341 posts
  • Conal cuan

Posted 31 May 2012 - 01:33 PM

I want my old mortar back.
Posted Image

#4 THE RED DRAGON

THE RED DRAGON

    Co-Creator

  • Administrators
  • 4,050 posts
  • TwTheRedDragon
  • THE RED DRAGON

Posted 31 May 2012 - 02:53 PM

How many of you are picking up the Battlefield Premium?



#5 MeatPod

MeatPod

    Innocent Bystander

  • Members
  • Pip
  • 8 posts
  • MeatPod 360

Posted 01 June 2012 - 12:46 PM

I don't think I'm getting BF Premium. The only real benefits I'm seeing are saving a little money on the DLC's (only $10 if you already have BTK and they all get priced at $15), and I'm not even sure I want Close Quarters. I'm not one that has to have the newest shiniest thing before anyone, so getting the map packs two weeks early doesn't interest me that much either, not to mention it releases the same day as Close Quarters, so unless Premium comes with a time machine, forget about the two-week early benefit on that one. Other than that, I'm not seeing any benefit to the gameplay. I don't care about a new knife. I don't care about camo's for my character when it's a first-person game and you can't see them anyway. As it stands, I only find time to play a couple times a week, and while I thoroughly enjoy that time and am open to enhancing it, I'm not sure shelling out another $50 of real money is the way to go, especially when the game has been plagued with technical mishaps and slow fixes since release, thus losing complete assurance that the promises of Premium will even hold up.

Just my $.02





Also tagged with one or more of these keywords: BF3, Battlefield 3, patch, notes, details, release

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Board Videos

Thumbnail

Marijuana is BAD for Y...

by: THE RED DRAGON

May 16 2013 09:23 PM (20 Views)

Thumbnail

NEXT GEN GRAPHICS - Am...

by: THE RED DRAGON

May 16 2013 01:13 PM (20 Views)

Thumbnail

Explosions for Grumpy Joe

by: Acerdavidii

May 16 2013 11:36 AM (26 Views)

Thumbnail

EA Kills Off Online Pass

by: THE RED DRAGON

May 15 2013 10:30 PM (28 Views)

Thumbnail

Minecraft: Building A...

by: Acerdavidii

May 15 2013 06:58 PM (28 Views)

Thumbnail

Microsoft is Killing X...

by: THE RED DRAGON

May 15 2013 02:09 PM (26 Views)

Thumbnail

Gears Of War Judgment...

by: UntouchableWolf

May 14 2013 05:33 PM (28 Views)

Thumbnail

TrollingWithTheLads #M...

by: lonewolf

May 14 2013 12:03 PM (44 Views)

Thumbnail

Battlefield 4 Survey R...

by: THE RED DRAGON

May 13 2013 09:05 PM (42 Views)

Thumbnail

Hitman Absolution Snip...

by: THE RED DRAGON

May 11 2013 01:25 PM (46 Views)