AmundoClown, on 07 February 2011 - 04:37 PM, said:
But your idea is still great, it only needs a couple of modifications. Suppose everyone on your squad lays six mines each, before switching to other classes or to rockets. That would leave 24 mines to eat away the enemy's will to drive anything. I usually think twice about entering a vehicle after running over a mine or two.
By the way, does anyone know how many vehicle mines it would take to knock out a crate on rush?
It is also worth noting that the mining scheme could be countered by peppering the ground with bullets, though this would still mean using a machinegun to fire at something else than infantry, overheating the gun, plus reducing any element of surprise to zero.
When I first wrote this in a burst of enthusiasm I didn't realize that you could only put down six mines until someone informed me as such. (I believe I amended that at the end) Most of the time when I would play with organized squads there was usually only one other person who would lay mines. More often than not that would be enough until the other team started to catch on and sometimes they didn't. (pretty hilarious how they kept running over the things) There were some teams that were pretty good at defeating AT mines so I would hold off for a base or two and try again later having switched to rockets or a different kit altogether. The thought of everyone throwing mines down just tickles me pink though.
Initially it took twelve AT mines to take out an Mcom but since they "patched" that I'm not sure how many it is now. Sadly I've been off Xbox live for a few months and unable to play at the moment so perhaps someone else will be able to enlighten you.



















